Basic Physics for a new game

I’m making a simple physics system for a game I’m working on. It only needs to handle basic sphere collisions so most options are a little heavy for what I need. I might blog a bit about the code later once it comes together a bit more, but for now here’s a little html5 demo of where it’s at ( all balls have the same mass ).

 

This is Haxe NME so runs as html, flash, Android, iOS and more.

This entry was posted in canvas, experiments, experiments, haxe nme. Bookmark the permalink.

Comments are closed.